ThoughtTrace: Understanding User Thoughts in Real-World LLM Interactions
Chuanyang Jin, Binze Li, Haopeng Xie, Cathy Mengying Fang, Tianjian Li, Shayne Longpre, Hongxiang Gu, Maximillian Chen, Tianmin Shu
ICML 2026 RLxF Workshop Best Paper Award / 📈 30K+ Huggingface Downloads / 🔍 Invited Talk at UW
We introduce ThoughtTrace, the first large-scale dataset that pairs real-world multi-turn human-AI conversations with users' self-reported thoughts. Our experiments show that these thoughts are hard for frontier LLMs to infer, and provide actionable signals for user-behavior prediction and model alignment, opening new directions for user modeling, model training, and evaluation.
AutoInteract: Training Agents to Interact with Humans
Chuanyang Jin, Seungone Kim, Tong Chen, John Hoffman, Eryk Helenowski, Ping Yu, Jason Weston, Swarnadeep Saha, Ilia Kulikov
Technical Blog
We introduce AutoInteract, which learns user models from real interaction logs and turns verified tasks into realistic multi-turn interactions with clarifications, changing requirements, and feedback, while keeping each task’s executable test. Reinforcement learning on this data substantially improves coding agents, especially in multi-turn settings.
The Era of Real-World Human Interaction: RL from User Conversations
Chuanyang Jin, Jing Xu, Bo Liu, Leitian Tao, Olga Golovneva, Tianmin Shu, Wenting Zhao, Xian Li, Jason Weston
Technical Report / 🔍 Invited Talk at Meta TBD Lab, Google Research, WashU, Northwestern and UW / ⭐️ Paper of the Week by Huggingface, DAIR.AI, and TuringPost
We posit that to achieve continual model improvement and multifaceted alignment, future models must learn from natural human interaction. We introduce Reinforcement Learning from Human Interaction (RLHI), a paradigm that learns directly from in-the-wild user conversations, leveraging organic replies and long-term history as learning signals. Trained on WildChat, RLHI outperforms RLHF in personalization and instruction-following, and similar feedback enhances performance on reasoning benchmarks.
SPICE: Self-Play In Corpus Environments Improves Reasoning
Bo Liu, Chuanyang Jin, Seungone Kim, Weizhe Yuan, Wenting Zhao, Ilia Kulikov, Xian Li, Sainbayar Sukhbaatar, Jack Lanchantin, Jason Weston
Technical Report / 📰 Featured in VentureBeat and State of AI Report 2026
SPICE is a reinforcement learning framework where a single model improves itself by playing two roles: a Challenger that creates tasks based on corpora, and a Reasoner that solves them. By grounding this self-play in corpora, SPICE addresses hallucination and lack of diversity issues, significantly outperforming standard (ungrounded) self-play across reasoning benchmarks.
MindZero: Learning Online Mental Reasoning With Zero Annotations
Shunchi Zhang*, Jin Lu*, Chuanyang Jin*, Yichao Zhou*, Zhining Zhang, Tianmin Shu
ICML 2026 / ICLR 2026 HCAIR Workshop Oral
We introduce MindZero, a self-supervised reinforcement learning framework that trains multimodal LLMs for efficient and robust online Theory-of-Mind reasoning. During training, the model is rewarded for generating mental state hypotheses that best explain observed human actions. Across four experimental settings, MindZero significantly outperforms LLMs and model-based methods in accuracy and efficiency.
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling
Zhining Zhang*, Chuanyang Jin*†, Mung Yao Jia*, Shunchi Zhang*, Tianmin Shu (†: project lead)
NeurIPS 2025 Spotlight / 📰 Featured in Synced
AutoToM is an automated agent modeling method for scalable, robust, and interpretable mental inference. Given a ToM problem, AutoToM proposes a minimal agent model, performs Bayesian inverse planning based on the model, and iteratively refines the model until it can confidently infer the target mental state. It achieves SOTA on five benchmarks, produces human-like confidence estimates, and supports embodied decision-making.
OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis
Chuanyang Jin*, Qiushi Sun*, Kanzhi Cheng*, Zichen Ding*, Yian Wang, Fangzhi Xu, Zhenyu Wu, Chengyou Jia, Liheng Chen, Zhoumianze Liu, Ben Kao, Guohao Li, Junxian He, Yu Qiao, Zhiyong Wu
ACL 2025 / ⭐️ Huggingface Daily Papers Top-1
We introduce OS-Genesis, a manual-free data pipeline for synthesizing GUI agent trajectory. It enables agents to actively explore web and mobile environments through stepwise interactions, then derive meaningful low- and high-level task instructions from observed interactions and state changes.
MuMA-ToM: Multi-modal Multi-Agent Theory of Mind
Haojun Shi*, Suyu Ye*, Xinyu Fang, Chuanyang Jin, Leyla Isik, Yen-Ling Kuo, Tianmin Shu
AAAI 2025 Oral / ⭐️ Featured as a CVPR 2026 Challenge
MuMA-ToM evaluates Theory of Mind reasoning in embodied multi-agent interactions, revealing that current multimodal LLMs significantly lag behind human performance. To bridge this gap, we propose LIMP, a method that combines language models with inverse multi-agent planning to achieve superior results.
MMToM-QA: Multimodal Theory of Mind Question Answering
Chuanyang Jin, Yutong Wu, Jing Cao, Jiannan Xiang, Yen-Ling Kuo, Zhiting Hu, Tomer Ullman, Antonio Torralba, Joshua Tenenbaum, Tianmin Shu
ACL 2024 Outstanding Paper Award / 🔍 Invited Talk at UW / 📰 Featured in Futurity, Synced, and JHU News
Can machines understand people's minds from multimodal inputs? We introduce a comprehensive benchmark, MMToM-QA, and highlight key limitations in current multimodal LLMs. We then propose a novel method that combines the flexibility of LLMs with the robustness of Bayesian inverse planning, achieving promising results.